## Posts

### Representing integers as the sum of two squares

Almost 400 years ago, Pierre de Fermat stated that every odd prime of the form 4k+1 can be expressed as the sum of two squares:

p = x^2 + y^2

with integers x and y, if and only if

p ≡ 1 mod 4

Later on, around the year 1747, Leonhard Euler was able to prove Fermat's statement correct.
# Overview In this post, we're presenting a recursive algorithm for finding all the possible representations, as a sum of two squares, for any given integer that can be expressed this way.
For example, if n=12345678910111213, we can represent it as a sum of two squares in 4 different ways:
12345678910111213 = 1251082^2 + 111104067^2 12345678910111213 = 13508317^2 + 110286918^2 12345678910111213 = 52418877^2 + 97969078^2 12345678910111213 = 64959738^2 + 90143837^2
If the prime factorization of a number is known, it can be verified if the number is expressible as a sum of two squares by checking each prime factor modulo 4. If a prime factor is congruent to 3 mod 4 , then its …

### Representing integers as the difference of two squares

Most integers can be represented as the difference of two squares, where each square is a non-negative integer.

Algebraically speaking:

n = x^2 - y^2

for some non-negative integers x and y.

In this blog post we're going to look at a simple and elegant algorithm for finding all the possible representations for any given integer that can be represented as a difference of two squares, using its divisors.

For example, if we have n = 12345, we can represent it in four different ways as a difference of two non-negative integer squares:

12345 = 419^2 - 404^2
12345 = 1237^2 - 1232^2
12345 = 2059^2 - 2056^2
12345 = 6173^2 - 6172^2

# Finding solutions By writing n as the product of two whole numbers, n = a*b, we have the following identity:

a*b = ((a+b)/2)^2 - ((a-b)/2)^2

Then, by iterating over all the divisors of n, we generate all the possible representations for n as a difference of two non-negative squares.

In order to generate only integer solutions, we have…

### Various representations for famous mathematical constants

In this unusual post, much like in the older post, The beauty of Infinity, we're listing the most famous mathematical constants as representations of infinite seriesinfinite products and limits.

The list of constants considered in this post, are:
Apéry's constant: \zeta(3)πmathematical constante mathematical constantEuler-Mascheroni constant: γCatalan's constant: \G or \beta(2)Natural logarithm of 2: \log(2) Most of this representations have a very fast convergence. # Representations for Apéry's constant \zeta(3) = 5/2 \sum_{n=1}^(\infty) ((-1)^(n - 1) (n!)^2)/(n^3 (2 n)!)

\zeta(3) = \sum_{n=1}^(\infty) ((30 n - 11) (n!)^4)/(4 n^3 (2 n - 1) ((2 n)!)^2)

\zeta(3) = π \sum_{n=1}^(\infty) ((30 n - 11) Γ(n)^2)/(n 16^n (2 n - 1)^3 Γ(n - 1/2)^2)

 \zeta(3) = -π^2 / 3 \sum_{n=0}^(\infty) (2^(-2 n) (2 n + 5) ζ(2 n))/((2 n + 1) (2 n + 2) (2 n + 3))

\zeta(3) = -(4 π^2)/7 \sum_{n=0}^(\infty) (2^(-2 n) ζ(2 n))/((2 n + 1) (2 n + 2))

`\zeta(3) = -(4 π^2)/7 [log(…

### Thoughts on programming language notations

Some posts ago, we looked at what it's required in creating a new programming language. In this post we're going a little bit more into it, trying to find ways to effectively express meanings in natural ways, similar to what we can express in a natural language.

First, let's begin by considering the sentence: "GeorgelovesMaria".

We have three components: "George"   is the subject doing the action"loves"   is the action itself"Maria"   is the subject on which the action is being done
From a programming language perspective, subjects are equivalent with objects and actions are equivalent with methods.
object1 := George object2 := Maria method  := loves
In an object-oriented programming language, the sentence can be expressed as:

George.loves(Maria)
In general, we have:
object1.method(object2)
In a natural language, like Romanian, we can express the same meaning in six different ways: O iubește, George, pe Maria.O iubește, pe Maria, Georg…

### Bacovia: a symbolic math library

Named after the great symbolist poet, George Bacovia, I created this new library to symbolically manipulate mathematical expressions in a very simple and elegant way.

Before writing a symbolic math library, this was a somewhat mysterious subject to me, but in this post I would like to try to demystify and illustrate the beauty and satisfaction that comes from writing this simple, but powerful, symbolic math library.

The first thing in creating a new project, is the selection of the right programming language for the project. Just for fun, I decided to implement this library in the Sidef programming language, using recursion and multiple dispatch; two very powerful features that turned out to be just perfect for this task.
# Design The library has a simple class hierarchy, with one base class, and several other classes inheriting from it.
classBacovia{}classPower<Bacovia{}classFraction<Bacovia{}classDifference<Bacovia{}classSum<Bacovia{}classProduct<Bacovia{}classLog<B…